Project: Isomer

So I’ve been very quiet recently and the reason for that is…

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You may or may not remember this post from last October announcing the fact that I’m working with Ionising Software to create the artwork/graphics for their first commercially released computer game: Isomer. Well, 9 months later and we are *this* close to releasing the alpha version of the game!

To recap:

Isomer is an isometric realtime strategy with sandbox gameplay inspired by classic XCOM and dwarf fortress style games. It’s open ended, designed to be played in a variety of ways with world exploration, survival, crafting and strategy all blended together in a retro format.

You control alien forces hell-bent on conquering enemy worlds for their resources. How long can you survive? What will you build and discover?