Isomer (alpha) is ready!!

Some VERY exciting news: Isomer, the indie game by Ionising Software for which I’ve been doing the artwork, is OUT NOW!!

It’s taken a year of hard work by myself and the developer, but the alphafunding version is available to buy (for a modest price) here: http://www.ionisingsoftware.co.uk/isomer/buy.php

It being an “alpha” version means this is only the beginning of Isomer; we still have lots of plans and fun things to add, but this way people get to play the game earlier and for a cheaper price (which includes free updates forever, I might add). But more importantly, players get to make suggestions and give feedback which could actually make a difference, all whilst supporting the small team behind Isomer whilst we continue to make it.

However, don’t be fooled! Even at this early stage Isomer is a very rich game with lots of cool stuff. You can read more about what’s included on this Isomer forum post

This was a long and sometimes challenging project for me as I previously had no experience of producing artwork for a computer game, but one that I am immensely proud of. Fingers crossed it’s a success! Who knows where it could go? :)

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Project: Isomer

So I’ve been very quiet recently and the reason for that is…

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You may or may not remember this post from last October announcing the fact that I’m working with Ionising Software to create the artwork/graphics for their first commercially released computer game: Isomer. Well, 9 months later and we are *this* close to releasing the alpha version of the game!

To recap:

Isomer is an isometric realtime strategy with sandbox gameplay inspired by classic XCOM and dwarf fortress style games. It’s open ended, designed to be played in a variety of ways with world exploration, survival, crafting and strategy all blended together in a retro format.

You control alien forces hell-bent on conquering enemy worlds for their resources. How long can you survive? What will you build and discover?

Concept Art for Project: Isomer

Recently I’ve been busy beavering away at my latest project: the indie computer game “Isomer” from Ionising Software.

Before things start to really get going with the design of the game, I thought I’d show a slideshow of my initial concept art for the alien characters. The sketches are incredibly rough, but I always find it interesting to see a designer’s process so I decided to share…

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